Virtual Reality Tractor Simulation

Precision Agriculture is a recent development that utilizes emerging technologies to optimize the return on investment while reducing the cost in seed, fertilizer, fuel and time. Virtual Reality applications are beginning to emerge as a promising opportunity to create uniquely immersive and engaging experiences for users. This project represents a synthesis of these ideas. We hope to create an immersive and accurate Virtual Reality simulation that allows a user to experience what it is like to drive a tractor, while benefiting from the advent of key Precision Agriculture techniques such as variable rate and GPS. When a simulation reaches a high enough level of fidelity and impressiveness it can fulfill a wide range of needs, from generating interest to cost effective and useful training.

Problem Definition
To create an as realistic as possible simulation of tractor operation in a Virtual Environment. Allowing users to experience first hand the advantages of key Precision Agriculture techniques.

Deliverables
We aim to handoff a fully immersive and intuitive Virtual Reality Simulation. Complete with feedback on overall performance with the ability to implement variable rate an GPS control assistance. As part of the technology handoff, the project deliverables will include the Oculus Rift, PC tether, and Steering Wheel and Pedal Assembly.

Team Member Biographies
Jackson Taylor Jack is the project's wikimaster and primary 3D modeler, currently working on integrating User Controls and tractor handling.

Cameron Parrish Cameron is the primary client liaison and team meeting organizer. He is currently working on integrating the GIS data with the 3D map model in Unity.

Team Member Contact Information
Jackson Taylor - tayl2957@vandals.uidaho.edu Cameron Parrish - parr3147@vandals.uidaho.edu